| RayFire Home |
| SIMULATION TAB |
| Table of Contents |
1.1 Impact Objects In this rollout you can define Impact objects. |
|
Impact Objects Pay attention that every time when You fragment, shoot using Any of Impact deformations or use reactor demolition, RayFire creates copies of Impact objects, hides original objects and use copies for simulation. When You delete simulation layer via Interactive layer Manger, RayFire deletes objects from selected layer and unhides originla objects. If You dont need in original Impact objects, You can delete them picking "Delete All Original Objects" in Tools Menu. Working with lists |
Each list in the RayFire Tool has three buttons: Add, Clear and Menu. Interactive selection : Interactive selection available only for Impact objects list. |