Helpers |
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RF Bomb RayFire Bomb is a helper designed specialy for explosions effects. To use RayFire Bomb helper you should add it in Helpers list in Simulation Properties rollout.
Explosion Options
Spherical: Explodse objects in all directions with center at RF_Bomb pivot point. Planar: Explodes objects in RF_Bomb Z axis direction with center at RF_Bomb pivot point. Cylindrical: Explodes objects in RF_Bomb XY plane with center at RF_Bomb pivot point. Frame: Defines explosion frame. Strength: The strength of explosion. Chaos: Adds variation in explosion strength. Spin: Defines objects spin strength after explosion. Angle: Defines angle only for Spherical explosion direction type. Decreasing it you can turn Sperical splosion to Cone explosion. Shockwave: Defines speed of shockwave in worldunits per frame. |